By Asmodee Editions

Reviewed for Fifth Grade, 2012

Dixit Journey

Storytelling meets strategy in this bluffing game, where the point is to describe your card well enough for someone to guess it, but not so well that it’s obvious it’s the answer. In each round, one player comes up with a clue for an illustrated card in their hand, and each of the other players fishes for an image that could potentially represent the same clue. Players get points if someone falls for their bluff, but lose points if they’re too vague or too obvious. Gorgeous indie artwork makes this game look like no other, and leaves plenty of room for open ended creativity. For anyone bored with board games, this is sure to breathe new life into game night. (Asmodee Editions, $23.46)