Classroom Fillers
Fillers—or sponge activities—use the time between lessons on activities in a fun yet educational way. These short activities absorb the short bits of time that occur throughout the school day. Several suggested classroom fillers are included below.
Considerations
- Keep fillers related to academic work, but fun and simple, too.
- Use fillers when there are only 5 to 15 minutes left in the period or at the end of the day.
- Use fillers for rainy or snowy day schedules, when the students have to stay inside during recess and lunch.
Around the World
Around the World is a whole-class game where students answer questions or give answers for flash cards. They work their way through the group to get “around the world.”
- Students stand behind their seats.
- Choose a starting person and the rotation to be used.
- The first student in the rotation stands beside the second student in the rotation at the second student’s seat.
- The teacher holds up a flash card.
- The first student of the pair to answer correctly moves to stand beside the next student in the rotation.
- The student who did not answer remains where he or she is.
- This continues until at least one student makes it completely “around the world” (around the entire rotation or class).
Suggestions
- An alternate setup is for students to stand in a circle, and the student who answers correctly moves to stand behind the next student in the rotation.
- This activity works well with vocabulary, math facts, picture cards for foreign language learning, and other content-based material.
Bingo
This is classic bingo with an educational twist.
- Print a blank bingo card for each student.
- Provide a list of items to be entered on the bingo cards, such as a range of numbers, vocabulary words, or pictures of items.
- List more items than can fit on the cards so that each student’s card will be different.
- Students fill out their own cards from the list provided.
- Read the problem or definition out loud.
- Students cover a correct answer with a bingo chip.
- The game continues until someone gets a complete row across, down, or diagonally and can shout out “Bingo!”
Suggestion
- Choose items by using a set of flash cards to randomly select math facts, picture cards for vocabulary, lists of spelling words, definition cards for vocabulary, or lists of synonyms and antonyms.
I Spy
Students can play the classic I Spy game in a version that has an educational purpose. There are many variations of this basic game that can be used in the classroom.
- “Spy” an object.
- Say “I spy something ... ,” where you complete the sentence with a clue to help students guess the object.
Suggestions
- Use the game to teach colors, shapes, and sizes. For example, “spy” right angles in the classroom after teaching the concept in math.
- Identify items around the classroom when teaching basic vocabulary to ESL (English as a Second Language) students.
- Develop a group of items to be “spied” by having students write down item names or draw pictures of items on small sheets of paper.
- Divide students into teams to play the game as a friendly competition.
- Play the game with a goal in mind, such as cleaning up scraps on the floor after an art project.
Monster Madness
Have students draw creatures using traced letters as the base. This is a great learning activity for the lower grades.
- Have each student choose a letter to use as the base for their creature.
- Allow the students to trace their chosen letter from a stencil or die-cut machine.
- Have students draw a creature, monster, or character out of their chosen letter.
Suggestions
- Use numbers as well as letters.
- Have this activity available for students to work on throughout the day.
- Establish a learning center with stencils and markers where students can draw their creatures.
- Display the “monsters” on bulletin boards and around the room.
- Allow each student to create an entire family of creatures, using all the letters of his or her name.
Chain Story
Students cooperate with each other to create a chain story, using selected words from lessons.
- Prepare a set of index cards, each of which has one spelling word or vocabulary word written on it.
- Arrange the class in a circle or allow them to work from their seats.
- Hand out the index cards, one to each student.
- Pick a student to start the story. The student will use the word on the index card in his or her part of the story—about one or two sentences.
- Have each student in turn add another sentence or two to the story, using the word on his or her index card.
Suggestions
- Assign a specific topic for the story, or let the students decide the topic.
- Divide students into groups so that each group creates a story to share with the class.
Twenty Questions
Students ask a series of up to 20 “yes” and “no” questions in an attempt to guess a person, place, or thing related to material currently being studied.
- Pick a topic related to a current area of study.
- Ask one student to think of a person, place, or thing related to that topic. The rest of the class is not told what it is.
- Have the other students try to guess what that something is by asking “yes” and “no” questions.
- The student that picked the person, place, or thing must answer only “yes” or “no” to the questions asked.
- The class can ask a maximum of 20 questions in trying to guess the correct answer.
Suggestion
- Use this activity as a unit opener.
Top Ten
Students develop lists of 10 items in different categories.
- Have the students make lists of the top 10 concepts for a topic you are studying.
Suggestions
- For something less challenging, have students list everyday items, such as their 10 favorite foods, music groups, athletes, or television shows.
- If you have more time, have students alphabetize their lists.
What’s in the Bag?
Students try to guess what item is in a bag.
- Choose an item that is related to a story you have been reading, a social studies topic, or a science concept the class has been studying.
- Place the item in a brown bag (or other opaque bag).
- Have the students sit in a circle.
- Carry the bag around the circle, letting students feel the item without looking inside.
- Ask students not to share their ideas out loud until they are asked to do so.
- Give everyone a chance to think about what the item might be.
- Draw 5 to 10 names randomly from a deck of cards or popsicle sticks.
- Let those 5 to 10 students share their guesses, and list their guesses on the board.
- Reveal the item’s identity.
Suggestions
- In order to eliminate certain guesses, have students list the characteristics that they were able to determine from touching the item. Narrow the choices down to those that fit the descriptions.
- Use this activity with students in the lower grades to identify fruits and vegetables.
- Use this activity with ELLs (English language learners) to improve their ability to explain physical attributes.
When You Only Have a Few Minutes, Try These Ideas . . .
- List as many objects in the room as you can.
- Give multiplication or division problems, and have students call out answers.
- List the continents of the world.
- Name as many countries, state capitals, cartoon characters, or kinds of natural disasters as you can.
- Find countries on a map.
- Name as many colors as you can that are not one of the colors of the rainbow.
- List as many types of transportation as you can in each of these categories—by air, by land, by sea.
- Write the name of a food that begins with each letter of the alphabet.
- List as many home electronic devices as you can.
- Look at a picture, and use as many nouns, verbs, adverbs, and adjectives as possible to describe it.
- Draw a picture from a description of characteristics and attributes.
- Brainstorm a list of words for a specific theme (for example, autumn, space, heroes, and holidays).
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From The Organized Teacher's Guide to Your First Year of Teaching. Copyright © 2010 by The McGraw-Hill Companies. All Rights Reserved.