FAQs on Violent Video Games and Other Media Violence

FAQs on Violent Video Games and Other Media Violence
By Craig A. Anderson, Ph.D.
Video Game Special Edition Contributor

1. For your 2003 article on The Influence of Media Violence on Youth (1), you and a distinguished group of media scholars selected by the National Institute of Mental Health reviewed 50 years of research on media violence and aggression. What have been the main research steps, and what are the main conclusions?

Most of the early research focused on two questions:

  1. Is there a significant association between exposure to media violence and aggressive behavior? 
  2. Is this association causal? (That is, can we say that violent television, video games, and other media are directly causing aggressive behavior in our kids?)

The results, overall, have been fairly consistent across types of studies (experimental, cross-sectional, and longitudinal) and across visual media type (television, films, video games). There is a significant relation between exposure to media violence and aggressive behavior. Exposing children and adolescents (or “youth”) to violent visual media increases the likelihood that they will engage in physical aggression against another person. By “physical aggression” we mean behavior that is intended to harm another person physically, such as hitting with a fist or some object. A single brief exposure to violent media can increase aggression in the immediate situation. Repeated exposure leads to general increases in aggressiveness over time. This relation between media violence and aggressive behavior is causal.

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