The Central Role of Learning in Videogaming

The Central Role of Learning in Videogaming
photo by: Mngilen
By Carlo Fabricatore|Ximena Lopez|Karen Dill
Video Game Special Edition Contributor

In the 21st century, being a parent means having to deal with buying, monitoring, and negotiating about video games.  A common question parents have is whether children can learn anything positive or of educational value by playing video games?  The answer is “Yes! Children can learn valuable skills by playing video games.

Over the past several years, video games have been the subject of heated discussions and debates in public and academic arenas.  Due to some very popular titles featuring violent stories, video games are usually considered a bad influence, contributing to the aggressiveness that children and youth are manifesting.  Certainly, there are video games that portray acts of violence and show aggressive models that may influence children and adolescents' aggressive tendencies.  However, a closer look at video games reveals a huge diversity among types, contents, and genres of this form of entertainment.  Maze games, adventure games, sports games, strategic games, and simulation games are good examples of game genres containing non-violent content.  Happily, non-violent games such as music and fitness games have dramatically increased in popularity in recent years.

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