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Video Games, Learning and Physical Health (page 2)

By Russell A. Sabella, Ph.D.
GuardingKids.com

Video Games and Physical Health

Other reports point to the benefits of video game playing as well. One in particular that has gained national attention for its positive impact on physical development is Dance Dance Revolution (or DDR). You have undoubtedly seen kids playing DDR in mall arcades, movie theaters lobbies, and now, thanks to the release of the home version, at home and in school. DDR is typically played on a dance pad with four arrow panels: left, down, up, and right. These panels are pressed using the player’s feet, in response to arrows that appear on the screen in front of the player. The arrows are synchronized to the general rhythm or beat of a chosen song, and success is dependent on the player’s ability to time and position his or her steps accordingly. In Dance Dance Revolution, a player must move his or her feet to a set pattern, stepping in time to the general rhythm or beat of a song. During normal gameplay, arrows scroll upwards from the bottom of the screen and pass over stationary, transparent arrows near the top (referred to as the “guide arrows” or “receptors”). When the scrolling arrows overlap the stationary ones, the player must step on the corresponding arrows on the dance platform. Successfully hitting the arrows in time with the music fills the “Dance Gauge” or life bar while failure to do so drains it.

DDR is often criticized as being rigid and bearing little resemblance to actual dancing. 4 To me, kids playing DDR come off as a bit like someone who is hypnotized and who is having a mild yet rhythmic seizure below the waist. Nonetheless, the game seems to promote various skills and is one solution for fighting child obesity which has captured the interest of schools. (For example, at the start of 2006, DDR games are being phased in as part of a fitness program in West Virginia’s 756 state schools). 5

More recently, the Nintendo Wii (pronounced “we” not “why”) gaming console has been hailed as one viable solution to the growing problem of obesity among children. Unlike traditional hand-held video games, where users sit on the couch exercising little more than their thumbs, the Wii features digital sensors that let users virtually play the game. In Wii Sports, a game that comes with the console, users mimic the motions used in sports like bowling, tennis and baseball. In other words, the game may be virtual, but the physical exertion is very real. 6 In fact, one online fitness website, traineo.com, has partnered with Nintendo to develop a Wii Fitness Package (see http://wii.groups.traineo.com/).

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