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This new site feature allows users to choose from our hundreds of engaging learning games and exercises to create assignments for students. See below for details and simple instructions on how to use this exciting new feature.
How to Assign Games or Exercises
- You've selected a game or exercise to assign.
- From here, you have two options: Add the game or exercise to a new assignment, or add to an existing assignment.
- If you're creating a new assignment, give it a name. Adding a description or due date is optional. Click "Next".
- Select the child(ren) you want to send this assignment to, then click "Done". You will see a confirmation message once it has been successfully assigned.
How Children Can Access Their Assignments
- Your students can log in through your Pro membership log-in, or at learn.education.com by entering the Classroom Mode code.
- Once your child selects their profile, they will land on our main menu where they will see available assignments and due dates (if applicable).
- To complete the assignments, students click on the games or exercises listed on the assignment page, play, learn, and have fun!
- The main menu also allows students to see their progress in each individual game and exercise in the assignment.
Track Assignment ProgressAs your child completes each assignment, you'll be able to track their performance in the Assignments tab of our Progress Tracker. You'll also be able to make edits to assignments from here, like removing games or exercises, or changing the due date.
- Students will be able to use given numbers to add up to 20 and then be able to subtract down to zero again.
Introduction (5 minutes)
- Divide the class into even teams in an outside area or gym.
- Give each team a die.
Explicit Instruction/Teacher Modeling (5 minutes)
- Explain the rules of the game to your students: To practice adding up to 20, they will be rolling a die and the whole team will be performing a physical activity dependent on what number they roll. Direct their attention to the poster board. Go through the activities and the numbers they correspond to. Instruct students to record the numbers as they roll, and the running total, on their writing pad.
Guided Practice/Interactive Modeling (5 minutes)
- Instruct the students to take turns rolling the dice
- Remind groups to have one student keep a running total until they reach their goal of 20, then another student can keep track for the next round.
Independent Working Time (15 minutes)
- Once students reach their goal of 20, have them start to work backwards and roll their die to subtract down to zero.
- Enrichment: Have students work towards a larger goal number using addition or subtraction.
- Support: Have students start out with a smaller goal number or give them a number line to help them with counting.
Assessment (5 minutes)
- Look over writing pads and watch students as they do the activity to check that they are understanding how to add up the numbers.
Review and Closing (5 minutes)
- The teacher will observe and check in with each group to make sure students are grasping the concept of adding with the die and working together as a team.