Lesson Plan

Adobe Spark: Parts, Purposes & Complexities

Discover a new tool for creative assessments and lessons! In this lesson, students will investigate Adobe Spark using Agency by Design thinking routines to help them understand how they can use technology to communicate ideas.
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Learning Objectives

Students will understand how to use Adobe Spark to communicate ideas.

Introduction

(7 minutes)
Thinking Routine: Parts, Purposes, and Complexities
  • Project the Adobe Spark Features website and ask students to share their first impressions (e.g. simple format, lots of buttons with links, plus sign front and center, etc.). Ask students to say aloud who might visit the site and why.
  • Distribute three sticky notes to each student and ask them to write their answers to the following questions you'll write on the board:
    • What do you notice about the program?
    • How do you think people use the program?
    • What do you wonder about the program?
  • Have students share their sticky notes with their partners and then place them on the board next to the written questions.
  • Take a quick poll and ask, "How comfortable would you feel using Adobe Spark?" Have students give a thumbs up for "very comfortable," thumb sideways for "somewhat comfortable" or thumbs down for "not comfortable."
  • Tell students Adobe Spark is a tool they can use to create visual and auditory products like graphics, webpages, and videos. Today they'll figure out how to use it.