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Lesson Plan

Dog Dish Design

In this lesson, students will use computational thinking and design engineering to create and compare prototypes of a feeding dish for a pet dog.
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Learning Objectives

Students will design, create and test a prototype.

Introduction

(5 minutes)
  • Playfully introduce students to the toy dog. Invite students to name their new "pet" dog.
  • Ask students, "What do we need to take care of our new pet?" Some will likely respond that a dog needs food to eat.
  • Tell students, "We need a dish to feed our dog. Your job today is to design a dog dish to hold the food for our pet dog."
  • Explain that the design process will include three steps:
  1. design
  2. create
  3. test
  • Optional: Use a picture book, such as The Most Magnificant Thing to provide an example of a design process.