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This new site feature allows users to choose from our hundreds of engaging learning games and exercises to create assignments for students. See below for details and simple instructions on how to use this exciting new feature.
How to Assign Games or Exercises
- You've selected a game or exercise to assign.
- From here, you have two options: Add the game or exercise to a new assignment, or add to an existing assignment.
- If you're creating a new assignment, give it a name. Adding a description or due date is optional. Click "Next".
- Select the child(ren) you want to send this assignment to, then click "Done". You will see a confirmation message once it has been successfully assigned.
How Children Can Access Their Assignments
- Your students can log in through your Pro membership log-in, or at learn.education.com by entering the Classroom Mode code.
- Once your child selects their profile, they will land on our main menu where they will see available assignments and due dates (if applicable).
- To complete the assignments, students click on the games or exercises listed on the assignment page, play, learn, and have fun!
- The main menu also allows students to see their progress in each individual game and exercise in the assignment.
Track Assignment ProgressAs your child completes each assignment, you'll be able to track their performance in the Assignments tab of our Progress Tracker. You'll also be able to make edits to assignments from here, like removing games or exercises, or changing the due date.
Students will be able to count to 10 and match objects to the correct number.
Introduction (10 minutes)
- Roll a dice and see what number appears. Have that number of students stand up in front of the class.
- Ask those students if anyone can write that number on the chalkboard.
- Continue rolling the dice until each student has the chance to stand up.
- Tell the class that today they will be practicing counting!
Explicit Instruction/Teacher Modeling (10 minutes)
- Give each student a picture of an apple, a dice, and a small cup of apple seeds.
- Roll the dice and see what number appears. Place the correct amount of seeds in the apple. Explain to the students that they will now do the same.
- Walk around the room as the students begin doing this to make sure they are doing it correctly.
Guided Practice/Interactive Modeling (10 minutes)
- Have students play the game Numbers 1 to 10 Photoshoot to reinforce number recognition skills.
Independent Working Time (10 minutes)
- Now, give students cupcake liners that have different numbers written in them. Instruct students to place the correct number of buttons in each liner.
- Check your students' work when they are done.
- Enrichment: For students succeeding with these tasks, have them focus on 1-15 when counting buttons.
- Support: Start struggling students out by focusing on fewer numbers, like 1-6 to mimic the numbers that appear on a die.
- Assessment should be based on correctness of apple seed and button counting.
Review and Closing (10 minutes)
- Read students the story Chicka Chicka 1, 2, 3. Have them say the numbers they see throughout the story!