Ten Apples Up On Top!
Please add a student before creating an assignment
Go to Dashboard to add a studentDashboard
This new site feature allows users to choose from our hundreds of engaging learning games and exercises to create assignments for students. See below for details and simple instructions on how to use this exciting new feature.
How to Assign Games or Exercises
- You've selected a game or exercise to assign.
- From here, you have two options: Add the game or exercise to a new assignment, or add to an existing assignment.
- If you're creating a new assignment, give it a name. Adding a description or due date is optional. Click "Next".
- Select the child(ren) you want to send this assignment to, then click "Done". You will see a confirmation message once it has been successfully assigned.
How Children Can Access Their Assignments
- Your students can log in through your Pro membership log-in, or at learn.education.com by entering the Classroom Mode code.
- Once your child selects their profile, they will land on our main menu where they will see available assignments and due dates (if applicable).
- To complete the assignments, students click on the games or exercises listed on the assignment page, play, learn, and have fun!
- The main menu also allows students to see their progress in each individual game and exercise in the assignment.
Track Assignment ProgressAs your child completes each assignment, you'll be able to track their performance in the Assignments tab of our Progress Tracker. You'll also be able to make edits to assignments from here, like removing games or exercises, or changing the due date.
Students will be able to represent putting together and addition concepts by adding 1 to previous numbers up to at least 10.
Introduction (10 minutes)
- Read 10 Apples Up On Top! by Dr. Seuss
- Advise students to note the concept of addition by noticing "1 more" when it is mentioned in the story.
Explicit Instruction/Teacher Modeling (5 minutes)
- Draw a face on the board.
- Have students count along as you add an apple shape one at a time.
- Label the apples from 1-10 as you go.
Guided Practice/Interactive Modeling (5 minutes)
- Have your students add by 1 with bingo chips or counters as you add by 1 as a group.
Independent Working Time (10 minutes)
- Tell your students you will be making a book. At this point you will either provide your students with the template packet individually or work on a class book as a group.
- Use the Bingo dabber or students' fingerprints from the ink pad to add the corresponding amount of "apples" for each subsequent number.
- If creating a class book, you may have the students follow along with their bingo chips or counters.
- Enrichment: For advanced students, they may be able to work independently or label the number on the page.
- Support: For students who require support, you may use hand over hand assistance, pair them with a student with a stronger grasp of the concept, or provide them with manipulatives to aid the addition process.
Assessment (5 minutes)
- You may have the students use small wooden blocks or counting cubes to count to ten, and then check them.
Review and Closing (10 minutes)
- Read the class book or have the students share their books with partners or a group.
- Display the book or books in your class library or have students share their work during a parent involvement activity.