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Code a Character
Lesson Plan
Code a Character
Fifth Grade
Engineering and Science Inquiry
In this lesson, students will learn to create an animated character using the education coding app ScratchJr.
Lesson Plan
Code a Character
Lesson Plan
Code a Character
In this lesson, students will learn to create an animated character using the education coding app ScratchJr.
Fifth Grade
Engineering and Science Inquiry
Lesson Plan
What Is Animation?
Lesson Plan
What Is Animation?
Fourth Grade
Engineering and Science Inquiry
In this lesson, students will learn to program an animated figure using ScratchJr.
Lesson Plan
What Is Animation?
Lesson Plan
What Is Animation?
In this lesson, students will learn to program an animated figure using ScratchJr.
Fourth Grade
Engineering and Science Inquiry
Lesson Plan
Troubleshooting
Lesson Plan
Troubleshooting
Third Grade
Engineering and Science Inquiry
In this lesson, students will learn the term "troubleshooting" and practice solving problems using both tangible and virtual tools.
Lesson Plan
Troubleshooting
Lesson Plan
Troubleshooting
In this lesson, students will learn the term "troubleshooting" and practice solving problems using both tangible and virtual tools.
Third Grade
Engineering and Science Inquiry
Lesson Plan
Flip Book Animation
Lesson Plan
Flip Book Animation
Fourth Grade
Engineering and Science Inquiry
In this lesson, students will learn the word 'animation' and create an animated figure in a flip book.
Lesson Plan
Flip Book Animation
Lesson Plan
Flip Book Animation
In this lesson, students will learn the word 'animation' and create an animated figure in a flip book.
Fourth Grade
Engineering and Science Inquiry
Lesson Plan
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