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Creating a Website to Promote the Value of Science
Activity
Creating a Website to Promote the Value of Science
Engineering and Science Inquiry
This project involves the development of a website using free software online to promote the value of science.
Activity
Creating a Website to Promote the Value of Science
Activity
Creating a Website to Promote the Value of Science
This project involves the development of a website using free software online to promote the value of science.
Engineering and Science Inquiry
Activity
What Is an Algorithm?
Lesson Plan
What Is an Algorithm?
Second Grade
Engineering and Science Inquiry
In this lesson, students will learn to create a simple algorithm using block code. The platform used for this activity is a website created by Google that provides free educational games that teach students to program using block code.
Lesson Plan
What Is an Algorithm?
Lesson Plan
What Is an Algorithm?
In this lesson, students will learn to create a simple algorithm using block code. The platform used for this activity is a website created by Google that provides free educational games that teach students to program using block code.
Second Grade
Engineering and Science Inquiry
Lesson Plan
Spreadsheet Inventions
Activity
Spreadsheet Inventions
Engineering and Science Inquiry
Examine spreadsheet functions and design a new way to utilize spreadsheets. Analyze a spreadsheet program to familiarize yourself with its capabilities.
Activity
Spreadsheet Inventions
Activity
Spreadsheet Inventions
Examine spreadsheet functions and design a new way to utilize spreadsheets. Analyze a spreadsheet program to familiarize yourself with its capabilities.
Engineering and Science Inquiry
Activity
Troubleshooting
Lesson Plan
Troubleshooting
Third Grade
Engineering and Science Inquiry
In this lesson, students will learn the term "troubleshooting" and practice solving problems using both tangible and virtual tools.
Lesson Plan
Troubleshooting
Lesson Plan
Troubleshooting
In this lesson, students will learn the term "troubleshooting" and practice solving problems using both tangible and virtual tools.
Third Grade
Engineering and Science Inquiry
Lesson Plan
Code a Character
Lesson Plan
Code a Character
Fifth Grade
Engineering and Science Inquiry
In this lesson, students will learn to create an animated character using the education coding app ScratchJr.
Lesson Plan
Code a Character
Lesson Plan
Code a Character
In this lesson, students will learn to create an animated character using the education coding app ScratchJr.
Fifth Grade
Engineering and Science Inquiry
Lesson Plan
What Is Animation?
Lesson Plan
What Is Animation?
Fourth Grade
Engineering and Science Inquiry
In this lesson, students will learn to program an animated figure using ScratchJr.
Lesson Plan
What Is Animation?
Lesson Plan
What Is Animation?
In this lesson, students will learn to program an animated figure using ScratchJr.
Fourth Grade
Engineering and Science Inquiry
Lesson Plan
Cube It!
Activity
Cube It!
Engineering and Science Inquiry
This project involves the programming and development of a 3D Rubik's Cube application using C++.
Activity
Cube It!
Activity
Cube It!
This project involves the programming and development of a 3D Rubik's Cube application using C++.
Engineering and Science Inquiry
Activity
Artificial Intelligence: Learning to Learn
Activity
Artificial Intelligence: Learning to Learn
Engineering and Science Inquiry
This project examines various algorithms to determine the ideal algorithm for a strategy game.
Activity
Artificial Intelligence: Learning to Learn
Activity
Artificial Intelligence: Learning to Learn
This project examines various algorithms to determine the ideal algorithm for a strategy game.
Engineering and Science Inquiry
Activity
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