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Practice adding in this fun game of risk and chance. The rules are simple: roll the dice, and add up the numbers—but watch out for sixes! Sixes are sneaky "woodchucks", and they'll make you lose points. Get to 100 and you win, and you also get hands-on practice with an important second grade math skill: adding to 100.

### What You Do:

2. On a player's turn, he may roll the dice as many times as he likes, adding each number that comes up to his point total. If a woodchuck appears (he rolls a six), however, he loses his turn and his score for that round. If two woodchucks appear (he rolls two sixes), his score for the game reverts back to zero.
3. The first player to reach 100 points wins.

### Variations:

• For younger children, use only one die and change the point goal to 40.
• Use custom dice with different numbers on them. Draw a woodchuck on one side, if you'd like. (Print out blank dice templates here.)
• Use multiplication instead. Change the goal to 500.
Updated on Jan 20, 2012
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